Monthly Archives: April 2011

Addictive Games

I’m putting together a list of current and previous addictive games for mobile (iPhone, iPad, iPod Touch, Android, Nokia…), desktop, console or other devices.

What I mean by addictive is games that keep pulling the player back, games that keep players up for hours. Here is a quick list to start off with (I’m not including version or edition to keep things simpler):

  • Zynga Poker
  • A Monster Ate My Homework
  • Angry Birds
  • Bejeweled
  • Plants vs Zombies
  • Call of Duty
  • Halo
  • Myst
  • Pacman

Why am I putting together this list? First of all, I want to identify the ingredients of successful and addictive games. I’d also like to find out what people are interested in and why? And hopefully this would be a place where other game developers can find inspirations to create more addictive games.

Please add to the comments of games that you feel are truely addictive (max one self-promotion allowed if you think your game qualifies as addictive to other people). Thanks!

FITC Toronto 2011 (with promo code)

Look at this banner. What do you see?

To me, it reminds me how time flies. Has it been 10 years already!?

The memory of the first Flash In The Can (before it was renamed to FITC) is still fresh in my mind. I gave a presentation on Object-Oriented Programming in ActionScript 1.0. The room was packed and people were sitting on the floor in front of me, with more standing outside the door. Because the next session speaker had to cancel and more people wanted to come to my session, I was asked to do another presentation. It was great to see so much interest back then on OOP in Flash. Of couse, things have changed so much since, with ActionScript 2.0 and 3.0, improvements to the language attracted many developers from other domains to Flash.

In the years after that first event, I also presented on Design Patterns, more ActionScript, Flash development, Flash Lite, and mobile development… And now we’re in this “post-PC” era, where mobility and geolocation are reaching the mainstream. With it comes more mobile devices,¬†tablets, and the competition on the mobile space is just getting started.

FITC is the most successful design and technology conference/festival. This year you can get 10% discount using this code: swfoo10

I’m glad to be part of the FITC family from the very beginning. This 10th anniversary event is certainly more exciting than ever. Check out the FITC 2011 Toronto website for more info.