Just a quick post that EventDispatcher has been updated with new features including new methods
once() that are similar to Node.js, a new method
removeAllListeners(), and a debug function
emit() methods are actually aliases to the
Chris Byerley (aka develephant) who developed Coronium.io and Coronium.gs is using EventDispatcher under the hood for the game server client code. Check out his projects if you’re a Lua / Corona developer.
Here’s the original post for EventDispatcher if you wish to read about it.
Grab the latest code at Github.