Today at FITC Mobile, Mark Doherty from Adobe gave a sneak peek of upcoming Flash mobile.
The most surprising bit was Flash Lite 4.0. Most developers I talked to thought Flash Lite 3.x is the last version of Flash Lite. As it turns out, FL4 is planned while Flash 10 for devices is also in the making.
According to Mark, Flash Lite 4.0 supports ActionScript 3, and it is a browser plugin (i.e. not standalone player). Same for Flash Player 10 for devices – a browser plugin (in his slide it was showing 10.1 in Device Central 3). AIR for mobile is the standalone player.
Flash Lite 4.0 is for slower, less powerful and memory-constraint devices, and Flash 10 is for more powerful devices, possibly with hardware graphics acceleration.
Mark also shown Device Central 3. It supports some hardware emulation such as accelerometer and geolocation. Custom device profiles can also be created easily in Device Central 3.
Another upcoming tool is SWFPack, a mobile packager (created in AIR) for S60 3rd edition and up, and Windows Mobile 5 & 6. It builds deployment bits (.sis and .cab) for the two platforms with just a few clicks.
Update: Mark clarified that “(Flash Lite 4 is) targeted as a browser plugin and standalone player for brew devices.”
At the Samsung booth, I had the chance to play with the Omnia II (to be released later this year). The 3.7″ AMOLED screen at 480×800 is simply the most beautiful device screen I’ve seen to-date. This phone’s OS is Windows Mobile 6.5, and Samsung has implemented a much nicer UI (TouchWiz 2.0) that reminds me a bit of the Android interface. Overall operation seems quite decent, although I’m not a big fan of the haptic touchscreen. Apparently the Omnia II has 2 CPUs, one for radio frequency, and one for UI and apps. And it has a dedicated graphics accelerator. There was also an Android phone, the Samsung Galaxy. Unfortunately, both phones don’t have the standalone Flash player, but there is supposed to be a “hidden” Flash Lite player without exposed public API for things like widgets.
19 replies on “FITC Mobile – Sneak Peek”
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‘SP’ what does ‘SP’ stand for, do you remember ? It can’t be ‘Standalone Player’ because there already is one for Player 10 and AIR, and it’s not 2010 🙂
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Great post Dan – thank you!
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@Tom: I’d assume SP stands for Standalone Player. Mark was talking about mobile players; so it makes sense.
@Dave: As I said, we already have ‘Flash 10 Standalone Player’, in 2009, not 2009. Maybe he was talking about the whole ‘ecosystem’ and so simply listed all the Flash properties ?
It’s important that they don’t forget some old issues like “Flash error’s” that can’t be catch and treated by the developer, memory leaks and not 100% functional/useful garbage collector.
[…] is a summary (I was not there so information come from Twitter #fitc #fitcmobile and others like Dave who attended the conference) from an implementation point of view which is the most important […]
I am very excited by this news. Flash Rocks
Slides are available from this presso @fitc seminar?
Please let me know. That would be appreciated.
SP refers to Smartphone class devices, not standalone mode. AIR is for standalone, and Flash Player (including the optimized version Flash Lite) for the browser use case.
[…] more here: – FITC Mobile – Sneak Peek – Flash Mobile & Device sneaks at FITC Mobile! – Flash Lite, Flash 10 and AIR Mobile […]
@Mark, thanks for clarifying. These are all exciting news, looking forward to the beta and final releases, especially AIR for mobile.
Oh, and I’d love to see the “good idea” I mentioned during lunch become reality. 😎
Been waiting for flash lite 4 for ages. there’s just so much posibilities here. any word on flash for iPhone by any chance ?
Oddly Christophe, at Adobe MAX last night, it was announced you can use Flash IDE or AIR 2.0 SDK to compile Flash applications to native iPhone applications. Still now support in the iPhone browser, however. But that is *full flash player 10* not lite !
[…] The most surprising bit was Flash Lite 4.0. See more here: Dave Yang : swfoo » FITC Mobile – Sneak Peek […]